Hold the roads. Keep the Spring.

The elves of the Sylvan Reach are immortal only while the Everspring flows. Warlord Gorrak wants to drink from it — an orc army that cannot die would wage war forever. You are the Warden of the Grove.

What's in it

  • Three roads — the Wellspring Glade (20 waves), Ashen Crossing (25) and the Root Halls (30), each on three difficulties, with Endless mode after a win.
  • 6 towers, 12 specializations — rangers, moonfire mages, treant groves, frost, ballistae and beacons, each branching two ways once fully upgraded.
  • A hero you command — send Aelith where the line is breaking and use her ability; forge her weapons and armor in the Armory.
  • Three spells — Sunfire, Elven Reinforcement and Time Bloom.
  • 11 enemy types — goblins, grunts, plate-armored brutes, shamans who heal the horde, warg riders, sappers, berserkers, cave trolls, bat swarms, wyverns, and Gorrak himself.
  • Legendary relics are earned, not bought — the Sunlance and the Everspring Aegis each need a deed (hold every road on Warden; win the Root Halls on Ancient) before they can be forged.
  • Nothing is sold for money. Every unlock is paid for with Essence dropped by the orcs you kill. This early build has no ads.

Controls

Mouse or touch: pick a tower, then click the grass to build. Click a tower to upgrade, specialize or sell it. Keyboard: 1–6 towers · Q W E spells · H select Aelith, R her ability · U upgrade · F game speed · Space call the next wave early for bonus gold, or pause.

Saves and privacy

Progress saves in your browser automatically. The game sends anonymous gameplay statistics (which roads and towers get played, where runs end) — no account, no name, no cookies — and you can switch them off in Settings. Privacy policy

This is an early build, balanced from real play. Tell me in the comments what felt unfair, confusing or dull.

Updated 7 days ago
Published 11 days ago
StatusIn development
PlatformsHTML5
AuthorEverspring
GenreStrategy
Tags2D, Casual, elves, Fantasy, Magic, Medieval, orcs, Singleplayer, Tower Defense
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

Comments

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Hi, I released an indie game called Immortal Defense back in 2007, you can see it on Steam if you like. I think it would create confusion to have a different tower defense game with the same name, would it be possible for you to change the name in some way? Thanks. This isn't a legal request or anything, just a favor asked from one indie game dev to another to avoid confusion.